So, soon it will be back to Python. I’m nearly done with “Invent Your Own Computer Games with Python” and it has been a fantastic break from “Learn Python the Hard Way”. It isn’t challenging and holds your hand the whole way through, which is what I needed, a bit of baby stepping to get me through some of the tutorials. I stopped “Learn Python the Hard Way” at the point where I had to create my own game. It wasn’t that I couldn’t do what it was asking me, but that I wanted to do more. I was trying to create a control scheme for my game and wasn’t quite getting it, which is how I ended up at PyGame, which is also how I learned about “Invent Your Own Computer Games with Python” in the first place. Wow, what a cicle!
Basically, I’ve mostly been reading. Reading, practicing and reading. What I need to do is decide on a project and a language and just have at it. I believe once I complete “Invent Your Own Computer Games with Python” I will go ahead and do just that. I have grand ambitions for a game, but will start more simply. I would like to create a simple, graphical game based on a board game. I love Boggle (so much!) so I think I’ll start by making a Boggle clone. Awesome idea dude! Oh yeah!